Visual Imagery and Geospatial Mapping Tools, Virtual Simulation Algorithms, and Deep Learning-based Sensing Technologies in the Metaverse Interactive Environment
Anna Zauskova1, Renata Miklencicova2, and Gheorghe H. Popescu3ABSTRACT. In this article, we cumulate previous research findings indicating that metaverse live shopping and 3D immersive content develop on remote sensing technologies, spatial cognition algorithms, and customer experience analytics. We contribute to the literature on virtual consumer engagement and digital shopping journeys in the metaverse economy by showing that metaverse live shopping and 3D immersive content develop on remote sensing technologies, spatial cognition algorithms, and customer experience analytics. Throughout March 2022, we performed a quantitative literature review of the Web of Science, Scopus, and ProQuest databases, with search terms including “the metaverse interactive environment” + “visual imagery and geospatial mapping tools,” “virtual simulation algorithms,” and “deep learning-based sensing technologies.” As we inspected research published between 2021 and 2022, only 131 articles satisfied the eligibility criteria. By eliminating controversial findings, outcomes unsubstantiated by replication, too imprecise material, or having similar titles, we decided upon 23, generally empirical, sources. Data visualization tools: Dimensions (bibliometric mapping) and VOSviewer (layout algorithms). Reporting quality assessment tool: PRISMA. Methodological quality assessment tools include: AXIS, Dedoose, ROBIS, and SRDR.
Keywords: simulation modeling and cognitive artificial intelligence algorithms; sensory data mining techniques; blockchain-based virtual economy; image processing computational algorithms; customer behavior analytics; operational modeling and image recognition tools
How to cite: Zauskova, A., Miklencicova, R., and Popescu, G. H. (2022). “Visual Imagery and Geospatial Mapping Tools, Virtual Simulation Algorithms, and Deep Learning-based Sensing Technologies in the Metaverse Interactive Environment,” Review of Contemporary Philosophy 21: 122–137. doi: 10.22381/RCP2120228.
Received 21 April 2022 • Received in revised form 25 August 2022
Accepted 29 August 2022 • Available online 30 August 2022